@startuml
sprite $owm_201 [48x48/16] {
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}


!define WEATHER_OWM_201(_alias) ENTITY(rectangle,black,owm_201,_alias,WEATHER OWM_201)
!define WEATHER_OWM_201(_alias, _label) ENTITY(rectangle,black,owm_201,_label, _alias,WEATHER OWM_201)
!define WEATHER_OWM_201(_alias, _label, _shape) ENTITY(_shape,black,owm_201,_label, _alias,WEATHER OWM_201)
!define WEATHER_OWM_201(_alias, _label, _shape, _color) ENTITY(_shape,_color,owm_201,_label, _alias,WEATHER OWM_201)
skinparam folderBackgroundColor<<WEATHER OWM_201>> White
@enduml